This means that you should level up as little as possible and the best way to do that is by selecting a race that has high levels of your core skills. Not much to say here. You have to reveal your position in order to use the shout, meaning you opt out of sneak perks with substantially higher and instant physical damage modifiers. Fantasy Sword Fantasy Armor Fantasy Weapons Curved Swords Tron Evolution Black Hd Wallpaper Saber Sword Ninja Weapons Fantasy Setting. Regardless, this brief description hides the real impact of the change. NordInTheRags, ... Bug Fables Adds Free New... peter-paltridge posted Nov 6, 2020 at 2:36 AM. This shout adds "wind speed" to any melee weapon. ... Mostly because for it's enchantment to work Windshear has to be the only thing in your hands. If you want us to reconsider I suggest you start by establishing a test scenario where we can test, with numbers, whether the shout attacks AR or DR. woops, here's the shareable link https://docs.google.com/spreadsheets/d/1KW8RTPl4zhMATYmshjU0oaewYPGlDEEhF0pi2IHrkJ4/edit?usp=sharing (edited in the original post as well). Once you have completed the reputation quest for the Thieves Guild in Windhelm, in the yard, to the right of the entrance is a barrel marked with the Cache shadowmark. Yes, followers and familiars are incompatible with this shout. Jul 27, 2018 - A subreddit dedicated to the Elder Scrolls V: Skyrim. This is perfect for fighting hard enemies with, especially dragons and boss-like mobs. The Armor reduction build up over time was never a bug and belongs in the game. The best Swords in Skyrim Windshear, firstly, benefits from appears to be a bug, whereby every attack with it will stagger your opponent - even...Miraak's Sword is obtained by killing Miraak in the Dragonborn quest "At the Summit of Apocrypha". (Soul Tear being next best with 3.33 dps when used off cool down) Marked for Death's 1/2/3 DOT for 60 seconds with a 20/30/40 cooldown means the following: Using this shout will start at 1/2/3 dps and approach 3/4/4.5 dps when used off cooldown. Marked for Death's -4500 AR over 60 seconds mechanic isn't a glitch just because it seems op to people who don't play legendary/use followers/don't use sneak. Now, I can imagine the reason no one put the full description is because someone was up late and "fixed" marked for death shout when they finally found the boolean flag that allowed the shout to not stack and simply overlooked the impact of the change. 3. If the shout attacked base armour rating at 75 points per second it would reduce it by 4500 points in 60 seconds, which is the equivalent of 540% DR, which is frankly ludicrous, as opposed to 75% of DR which will strip the armour from any character, regardless of how many actual point of armour they have. A quick tutorial on how to get the scimitar-like sword, Windshear. Eggz It's clearly written there in the description: Damage Armor 25 pt/sec not -25 armor flat. Elder Scrolls and Fallout community: character builds, lore, discussions and more. The gloves, and shoes both state the gaunlets/the boots worn by the highreach mage. Windshear bug? 2. The two worst shouts in the game that you are choosing not to use in place of casting this shout, fire breath and frost breath, both provide more damage per second of cooldown (aka dps) and provide their damage instantly as opposed taking an entire minute to deal damage. Windshear bug? Windshear may spawn below the mast, so you have to fall off and grab it in midair or shoot it with an arrow and dive to the ground of the water to obtain it. If it's unique perk isn't listed in the effects description then it is likely that the effects description wasn't updated rather than the unique perk. A quick tutorial on how to get the scimitar-like sword, Windshear. Marked for Death with all three words reduces DR from a maximum of 80% to a maximum of 5%, for anyone with 74% DR or less it puts the figure negative, actually increasing damage above base. Jul 27, 2018 - A subreddit dedicated to the Elder Scrolls V: Skyrim. Bethesda for Skyrim and the Creation Kit. From here on out when I say "AR"  I am referring to the sum of visible AR and hidden AR. This means you would go from doing .2 times your difficulty damage to .3 times your difficulty damage. On a separate note, Regardless of how imbalanced you think vanilla Marked for Death is, followers allow you to clear high level enemies with 0 risk of death when done properly. Conversely, negative AR would be properly called damage amplification. Minor esp update. No, you could just use followers, or destruction magic stagger lock with the impact perk, or vegetable soup, or stealth archery. Considering this is the third time Skyrim has been released, Nintendo and Bethesda had to do a little something extra. The result is Chillrend, a Glass Sword that trivializes most encounters in Skyrim. First, I suggest you read the UESP page on how armour is calculated in Skyrim as it underpins what I am about to say. That is all the mod does - one edit to Astrid's death item leveled list. All trademarks are property of their respective owners in the US and other countries. Additionally, Windshear as i stated wasn't broken to begin with. Finally, with Switch owners, we have Skyrim amiibo support explained to help unlock special Zelda-themed items. 4500 seems like a crazy huge number in the context of most skyrim stats. Skyrim: Every Unique Sword In The Game, Ranked Worst To Best. Forum for discussion about the Unofficial Skyrim Patches. This shout does literally nothing, even to rats. I just started playing Skyrim and using windshear (one handed, two handed, with and without shield) does not stagger enemy whatsoever. the WIndShear is supposed to be found on the top of the mast on the katariah but I can't find it there? The 3 word version of this shout approaches the highest magical damage dps of all the shouts in the game. The moderators have stated they want evidence to revert a change or fix a bug, so as evidence I present the following: First we have the plain text, in game description of the shout: (see edit), 1 word: It's just no longer permanent and doesn't build up in AR. Completely subjective if you think this is a bug or not. These Skyrim weapons are so crazy they can actually break the game, or at the very least, make it much easier to beat! 2. Follow the quest marker to the boat and hop aboard. That is a decision you will have to make when you decide to use this shout. Is this some kinda bug and if so how the hell do I fix it. Windshear is a unique Scimitar which can be found lodged inside of the bowsprit of The Katariah.As The Katariah cannot be accessed until the quest Hail Sithis! Unfortunately absolutely no enemies have anywhere near this AR in game and the majority have 0. If you have an issue with a change we have made it is quite adequate to simply say "I do not understand why you did x because y". The manor is found in the far northwest corner of the city, next door to House of Clan Shatter-Shield and opposite House of Clan Cruel-Sea. Originally a 1.03x-2.8x / 1.06x-4.6x / 1.09x-6.4x physical damage amp, the marked for death shout was patched by USSEP to do 1.03x / 1.06x / 1.09x  Turning a previously useful shout into an approximately 1x modifier (aka nothing) with a glorified 1/2/3 damage over time for 60 seconds. Regardless of whether you take my suggestions to heart I still find this mod amazing in the amount of effort it took to generate and shear volume of fixes it contains. Again, I double checked and tested these values in game, feel free to do the same. This shout cannot be used on enchanted weapons, even if there is only one enchantment on the weapon and the Dragonborn has the Extra Effectperk. This is where you will find Windshear Actually Finding Windshear Finding Windshear is actually very easy. 8. 4. Minor esp update. I've always assumed it's a bug considering that normal hits stagger more frequently (i.e., 100% of the time) than the stated chance of it staggering on a weapon bash.. If by some far fetched means this 60 second DOT is enough to kill the enemy you are fighting, then the target could've been killed by just hitting with your sword 5 times (or a different shout) and would've taken far less time. Windshear bug? The game designer who worked on Marked for death went out of their way to check the "no recover" flag. It is quite possible that you can one hit citizens while using this shout in USSEP but I would argue that if you could one hit them after using this shout, you could just as easily one hit them before as well. You can cause damage amp (negative DamageResist/AR) even with the USSEP marked for death, 0 armor targets will get -25/-50/-75 AR. Think about that for a second on normal difficulty - if you applied -540% DR to a character with 0 DR then damage then a standard steel sword doing only base damage goes 8 to 43.2, and that's after the NPS gets hit by 90 points of health damage, which will kill most citizens of Skyrim outright. I also realize it is obvious that your mod has hours of blood sweat and tears poured into it. Consider that you can also one shot a citizen with pretty much any of the sneak attack perks while not aggroing the entire city.). 7k posts. In other words, the perfect backdrop for Elsweyr's most feared champion. It totally does trivialize everything, which is a shame because it would make for an interesting opportunity to play a sword bash focused character. So if the fix reduces the power of the shout but prevents permanently gimping characters we're going to have that fix until a better one comes along - that's just a basic matter of policy here. Valdr's Lucky Dagger, the off-hand weapon, has a 25% chance for a critical hit. While it is true that the higher an enemy's AR the more useful AR reduction becomes, -75 AR still does barely anything to a hypothetical enemy with 80% damage negation. So the best you can realistically hope for in rare scenarios from USSEP is 1.13x modifier max. Follow the stairs that lead to the bow (the front of the ship). I'll be more plain so there's no room for interpretation this time. Unofficial Patch Project Bug Tracker (5606 visits to this link) Unofficial Fallout 4 Patch. It mentions nothing of doing 60 times less than the original shout in armor reduction. Drain health 2 pt/sec 11. Followers get tankier on higher level difficulties (all npcs take .25x damage on legendary meaning your follower takes .25x damage from enemies). ", https://docs.google.com/spreadsheets/d/1KW8RTPl4zhMATYmshjU0oaewYPGlDEEhF0pi2IHrkJ4/edit?usp=sharing, https://en.uesp.net/wiki/Tes5Mod:Actor_Value_Indices. Nov 3, 2017 - A subreddit dedicated to the Elder Scrolls V: Skyrim. This means that the USSEP marked for death does very little no matter what difficulty you are playing on. Missing blue bar to be able to charge it. 12. Just having it in an inventory isn't enough, it has to be wielded. I believe the shout is broken in USSEP due to misinformation. ... With great power comes even greater bugs. From a developer's perspective followers are seen as replaceable. I've googled and searched in this forum but can't seem to find anyone else with the same problem. (Alternatively you can manually set the damageresist(aka AR) of an npc with the console command "forceav damageresist x" where x is the number you set it to). (frost breath is a 5 seconds DOT, but for the purposes of comparison to 60 seconds a 5 seconds DOT is being considered instant damage). This bug fix has made it so that the shout no longer does what it says it does in its description, and is completely useless. Damage Armor 25 pt/sec Again, sorry. Oct 13, 2016 - Sometimes I Over-Think Things... by vlade - A Member of the Internet's Largest Humor Community Sorry I'm late to the post, but did you resolve it? Forum for discussion about the Unofficial Skyrim Special Edition Patch. In this extreme hypothetical scenario, the USSEP marked for death shout is at it's maximum effectiveness because it acts as a 1.5x damage modifier (Which is still subpar given skyrim's plethora of extremely better damage modifiers from the sneak  perk tree that you are choosing to not use if you use this shout.) Not that you should never use fire or frost breath over elemental fury or soul tear which are both better for dps than either previous shouts. Permanent Armor reduction is possibly a bug. We're ranking every unique sword in Skyrim from worst to best. I've looked all over and it is nowhere to be found. Generally speaking, Anyone with a two handed weapon [especially hammers] can lock you into a kill move animation if they even get one hit of chip damage, until you have 400hp+); And i personally believe the developers did this for a reason. We do not otherwise alter how the shout works. USSEP Marked for death does not take an enemy from 80% damage negation to 61.25% damage negation. TLDR: So if the fix reduces the power of the shout but prevents permanently gimping characters we're going to have that fix until a better one comes along. Sign up for a new account in our community. Its attack has the capacity to stagger the player’s opponents. I'm looking for the windshear on the katariah, and it is absolutely nowhere to be found. is around 130 displayed AR+125 hidden AR from maxed gear bandits (If you make it to level 28 than the max AR you will ever see is 180 displayed + 125 hidden). 1. Light Armor is a skill in The Elder Scrolls V: Skyrim and is one of the six skills that falls under The Thief play-style. There are plenty of mechanics that are far more op and just as legitimate. Below is a screenshot demonstrating -AR with USSEP's marked for death on an enemy with 0 armor and 0 armor pieces equipped. Fixes typo with a quest journal entry. I also meant sucking up as a half joke. It will be hard to see  with USSEP's version of the shout because the DOT produces too much damage noise to tell given how small the bonus is (see google docs sheet of -25/-50/-75 AR). This mod is not opted-in to receive Donation Points Changelogs Version 1.02. UFO4P Crashing at Concord ; By Sclerocephalus, December 27, 2020; Unofficial Skyrim Special Edition Patch. Enchantments that are inherent to the weapon, and not magical… The duration of the speed effect is 15 seconds. I would like to say ahead of time that I have nothing but respect for the modmakers of this patch and obviously I have no control over what you guys decide to do with your mod. Thief, trickster, assassin, hunter, alchemist...K'han-Dar is all of these things and more. 5. In this realistic and uncommon best case scenario for USSEP Marked for Death the  -75 AR takes it from 255 AR to 180 AR. I'm in no way suggesting nor do I think USSEP changed the DOT effect of the shout. The highest you will see before lvl 28 (Ignoring rare random encounter NPCS titled "argonion", "imperial", etc.) 2. GideonAssent07 for their idea regarding the Brinehammer, and their help sparking an idea for obtaining Windshear. Armor reduction effects maintaining after death and respawn is obviously a bug. This is a list of rare or unique items from Skyrim, which is alphabetically sorted. I Tried looking there too, found that the WIndShear was floating beneath the wood. 1. This means, using all 3 words, USSEP Marked for Death grants a 1.09x modifier while Vanilla goes from 1.09x-6.4x (over the course of a long 60 second engagement time)  6. I feel they should have put that on top of the description page ... And very little of it actually is "bug fixes" as claimed, if your bored enough to read through it. I think you either misunderstood how AR works or misunderstood how Marked for Death works. (Realistically the max you will see is ~30% physical damage negation from bandit chiefs) Windshear is a sword in Skyrim that has a chance to knockback enemies that you attack, but due to a bug, the weapon will use the knockback on each attack, so it is regarded as one of the best weapons in the whole game. However, as previously stated, 0 and below isn't capped, and is easy to prove in game. Español - Latinoamérica (Spanish - Latin America). 2. More likely, someone was confusing the term broken (in the balance sense) with broken (in the functional sense) when clearly it's intended use was the stagger mechanic to begin with. The Redguard has the best Block and One-Handed skills in the game, making them a natural fit. My intention was to highlight an important point and I thought that stating my good intentions ahead of time would give me some leniency with tone. Damage Armor 50 pt/sec, 3 Words: 16. 9. Here a new boat appears off the coast of Skyrim. 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